Wednesday, February 29, 2012

Enjoy the silence: On voice acting in games - Gamasutra


Gamasutra

Enjoy the silence: On voice acting in games
Gamasutra
"More lifelike" was really the only goal those young computer games had, as there wasn't yet this vision that games were made to do things other media couldn't. I think since then, we've learned that "more realism" isn't always an enhancement to video ...