Monday, December 26, 2011

The Designer's Notebook: Bad Game Designer, No Twinkie! XII - Gamasutra


The Designer's Notebook: Bad Game Designer, No Twinkie! XII
Gamasutra
by Ernest Adams [Game Design] [The latest installment of Ernest Adams' Designer's Notebook series once again takes a close look at major and minor design flaws made by developers -- when it comes to interface, AI behavior, or pure game design -- and ...